It's unclear, though, so that's probably something for the DM to rule until it's clarified by errata or Sage Advice. Admittedly, the multiclassing rules state that "You determine what spells you know and can prepare for each class individually, as if you were a single-classed member of that class", but that's the general rule, and the wording for gaining a level in those specific classes talks about "wizard spells that you know", which one could argue is a more specific rule and thus overrides the general multiclassing rule. This would imply that when you gain a level in Arcane Trickster, you can replace a spell gained from a level in Eldritch Knight, and vice versa. However, if you have levels in Eldritch Knight, it uses the same wording as Arcane Trickster, so any spells from Eldritch Knight are "wizard spells that you know". Technically speaking, wizards don't "know" spells, they add them to their spellbook - the wording doesn't mention that you learn spells, and there's no "spells known" column on the Wizard table. When you gain a level in rogue, you can replace "a wizard spell you know".For example, a 14th-level wizard from the school of Evocation who also has at least three levels in rogue as an Arcane Trickster could apply their Overchannel feature to the spells they gained from Arcane Trickster. Any class features that affect wizard spells can be applied to your Arcane Trickster spells.Other effects of multiclassing like this include: So, the wizard's Spellcasting Focus feature would now apply, allowing you to use an arcane focus for your Arcane Trickster spells. If an Arcane Trickster rogue were to take even one level of wizard, then all the spells granted by their Arcane Trickster Spellcasting feature would be eligible for any class features that mention "wizard spells". However, the designation "wizard spells" does have two interesting effects, both relating to multiclassing into wizard. This is true of Arcane Trickster, Eldritch Knight, and also the feat Magic Initiate when choosing wizard spells. It's just there to explain that you use the wizard spell list, rather than the list for another class like cleric, or a specific Arcane Trickster list. Knowing wizard spells does not automatically make you a wizard, or grant you access to any features of the wizard class. Whenever you gain a level in this class, you can replace one of the wizard spells you know with another spell of your choice from the wizard spell list. You know three 1st-level wizard spells of your choice.Īrcane Trickster Spellcasting table shows when you learn more wizard spells of 1st level or higher. However, the Arcane Trickster's Spellcasting feature always refers to the spells you know as "wizard spells": Take the trickster’s arsenal for granted at your own risk these are still spellcasters with a lot of potential. Rogues that follow this subclass are likely magicians or mischief-makers, though a lot of them end up as adventurers. This section does not appear in the Arcane Trickster's Spellcasting feature, which would seem to imply that Arcane Trickster rogues cannot use an arcane focus they're stuck with the more general rule that spellcasting needs a components pouch. The Arcane Trickster is one of the most unique archetypes introduced in the Player’s Handbook. You can use an arcane focus as a spellcasting focus for your wizard spells. The wizard's Spellcasting feature has the following text: Spellcasting Focus
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